Massively Multi-Player Game Development

Saturday, July 29, 2006

MMP Game Dev #3?

We're looking for ideas for articles that readers of this blog would like to see featured in a possible third edition of Massively Multi-Player Game Development!

Could be stuff like:

What do you need to know to run a live service?
Why is it so hard to balance classes, virtual economies and defeat exploits?
Where to find investors for your MMO project?
When is the right time to ban cheaters?
How to use invisible monkey spawners to keep your world populated with monsters?



Use the comments feature below to let us know what would be of interest to you!

11 Comments:

  • Cool - Can't wait for MPGD3!

    I'd like to know about managing a virtual economy and dealing with inflation in an mmo game.

    By Anonymous Anonymous, at Tue Aug 01, 10:05:00 AM 2006  

  • My son (19) loves games. I'll tell him about this site.

    By Anonymous Anonymous, at Sun Aug 06, 01:28:00 PM 2006  

  • I want to learn about how to handle billing and customer support issues for a MMO. How big of a staff do I need for each 10k subs? How do I handle charge-backs? Cancellations?

    By Anonymous Anonymous, at Mon Aug 07, 10:22:00 AM 2006  

  • Hello,

    sorry to ask this here, but I didn't find a better place.
    Are there any errata for the first MMP Game Dev book?
    For example article 2.1 about Building a MMP Game Simulation Framework misses the UML class diagram of the SimulationObject class. Instead the one of the Actor class is printed twice.
    All in all it was a great book to read! If the second book is as good as this, I am definately going to buy it soon! Then I can also comment here about what I'd like to know :)

    By Anonymous Anonymous, at Thu Aug 17, 09:39:00 AM 2006  

  • Yes you can find the correction here:

    http://hardcodedgames.com/mmpgamedev/2004/11/correction-figure-216.html

    By Blogger foolkilla, at Thu Aug 17, 10:23:00 AM 2006  

  • Hey, that was fast! Thanks a lot!

    By Anonymous Anonymous, at Thu Aug 17, 10:27:00 AM 2006  

  • I'd like to see an examination of the various middleware tools available for rapid MMO development (Kaneva, BigWorld, other emerging tech).

    By Anonymous Anonymous, at Thu Aug 17, 09:53:00 PM 2006  

  • What advances in technology are emerging or coming our way that will let us see a more fully developed and more intelligent AI platform?

    By Anonymous Anonymous, at Sat Sep 30, 10:23:00 PM 2006  

  • Hey Thor, Shea here from GPG5 and MMPGD2. Hopefully I will get ahold of you via email here sometime shortly. Keep me informed on the possibility of MMPG3 solidifying more. I am more than willing to contribute again and give any other help you may need to get things moving or during production. With GPG7 on the horizon and now MMPGD3 almost around the corner I don't want to be torn between to books like I was last time. Hope to talk to you again soon.

    By Anonymous Anonymous, at Mon Oct 16, 02:47:00 PM 2006  

  • Knowing more about virtual economies and the best way to handle them is something I'm interested in.

    By Anonymous Anonymous, at Fri Oct 20, 03:22:00 AM 2006  

  • Great Stuff - Keep it coming!

    By Blogger foolkilla, at Sat Oct 21, 09:06:00 AM 2006  

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