The folks over at MIT's Technology Review are
asking when we are going to start embedding blogs into games, especially MMP games.
Into the games themselves? Indeed. Why not place a blog within a massively multiplayer role playing game, the argument goes, where participants can offer fellow players advice, comment on game play, give tips, or spout off on any topic they choose? It seems like a natural extension of the kind of enthusiasm usually found for these games, say proponents, and could help foster a stronger sense of community within the game. Alas, few are looking into this at the moment, but some observers believe it won't be long before game players find blogs in the games themselves.
Most MUDs had embedded bulletin boards (BBS) but commercial MMP games have moved this functionality out into external web-based forums that are policed by community management teams. These forums deal largely with out-of-character issues like complaining about the latest combat upgrade or the nerfing of my favorite class.
But what about in-character issues? How can gameplay be served by embedding blogs or blog-like functionality inside the game itself and what would be the downside of doing so?
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